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Orbit v0.9.6
Pre-release
Pre-release
What's new
- Arcade icons: the ARCADE shelf now shows each game's own icon, taken straight from its package, on a square orange tile with a thin orange rim. A scan copies the icons into
Covers\Icons\(named by title ID) the first time it finds each game, so later scans stay fast. The folder is safe to delete; the next SCAN NOW saves the icons again. Arcade games without an icon get a square cover drawn for them.
Changes
- Arcade tiles are square instead of portrait, the shape of the icons. The XBOX, XBOX 360 and APPS shelves look the same as before.
- The ARCADE shelf no longer uses the
Coversfolder; box art there is still used for original Xbox games, Xbox 360 games and apps. - Orbit no longer looks for covers in
Usb0:\Orbit\Covers\, where versions before 0.9.1 kept them. With a USB hard drive attached, a game or app without a cover made Orbit wake the drive while starting, which could hold the screen black for about 14 seconds. If you still have covers there, move them into theCoversfolder next toOrbit.xex.
Upgrading from v0.9.5
Replace Orbit.xex in your Orbit folder (Apps\Orbit, or PeerPressure\Dashboard with Peer Pressure). The Media folder hasn't changed. Your paths, library, covers, menu choices and theme are kept. Run SCAN NOW once so the ARCADE shelf picks up its icons.
New install
Unzip and copy the Orbit folder into Apps on your drive, then follow the README's Install section. For Peer Pressure, follow "Install with Peer Pressure" instead.
Tested on
Xbox 360 S (Trinity) with BadUpdate + Dashlaunch, and with Peer Pressure.
Limitations
- Game discs aren't supported yet.
- Extracted (non-GOD) 360 games haven't been tested.