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Chat over the full-screen map (the menu's Look tab, and Options): the chat windows stay on show
over the map while it's full screen, to keep talking while you look. Off unless you turn it on (a
player's request).
Faster to load: only your language's translations are read (the other nine were a quarter of
OpenMap's code), and its look through every addon's map icons for combat waits till you're in the
world, not the loading screen (a player's report: half a second more load time).
The zones' detail comes in sooner when the map first opens up close: it took a couple of
seconds after a login or reload.
/openmap status says what loading costs: OpenMap's files, the login, the map's setup and
building the map (a player found it added load time: this shows where).