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v0.8.1

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@github-actions github-actions released this 08 Nov 03:13
· 31 commits to main since this release
e839c73

WoW Forever

New

  • Questie's mob paths on the stitched map, drawn over the art for the zones near the view as
    you zoom in (Questie's own were under the art, and only on the zone's own map).

  • Darkening colour (Options, under Darkening): the colour unexplored areas are darkened with,
    picked with the game's colour picker; Default colour brings back the dark one.

Improved

  • Zooming is about four times smoother: OpenMap no longer lays out its hidden icons and its
    blur on every frame of a zoom (the blur comes back a moment after you stop). Found and measured
    by Peendars.

  • Flight masters are easier to see on the map: bigger, with a dark outline, and the ones you
    haven't learned are no longer half see-through (they were lost on the parchment).

  • Ctrl-click drops a pin can be turned off (Options, and the menu's More tab): with Map Pin
    Enhanced a Ctrl-click dropped two pins, its own and OpenMap's. Off, the menu's Drop a pin still
    works.

  • The Drowned City's map is Santiago Reyes's updated version, which names more of its places
    (the Eternal Amphitheater and the Abyssal Dais).

Fixed

  • Dungeon and cave maps show in every language: on the Latin American Spanish, Russian and
    Italian clients every dungeon map and Blizzard cave map was solid green squares, as the game
    doesn't have their art for those languages. OpenMap now brings that art itself. Found and
    first fixed by RADD95 (OpenMap TextureFix): with this version that addon isn't needed.
    (New textures: restart the game.)

  • Zone names in your client's language: on every client but English, the zones' prebuilt
    art lettered their English names over the map. Other languages now draw the zones from the
    client's own art (zooming is a little slower there, as with that art turned off).

  • Questie's icons show the first time you open the map: after a login they could be missing
    until the map was closed and opened again (Questie was still setting up when OpenMap looked).

  • Zygor's waypoint shows on the stitched map, in the right place and over the art (Zygor uses
    its own renamed copy of HereBeDragons, which OpenMap didn't know). Traced by robnoord.

  • Your class's trainers are found on every language's client: on a French client (and the
    other non-English ones) every class trainer showed as a profession trainer.

  • An NPC who walks about shows once on the map: Girl with Puppies in Orgrimmar had a vendor
    icon at every point of her walk, dozens over the city. An NPC with many spawns in one zone (with
    Vendors and the other townsfolk on) now has one icon, in the middle of where it walks. Fixed by
    diegodiaz1256.

  • The map opened on Zephras Isle shows Zephras Isle, as its airship opens it: it showed the
    stitched world with no one on it.

  • No friends dot or badge for yourself: with Share where you are on, you could show on your
    own map as a guild member (the guild's roster can spell your realm differently).

  • The map opens at once inside a dungeon: each opening loaded the dungeon's map art again, a
    second or two (longer in dungeons with many floors, whose Floors tab shows every floor). OpenMap
    now keeps the art of the dungeon you're in loaded, as it does the world map's.

Retail

New

  • Questie's mob paths on the stitched map, drawn over the art for the zones near the view as
    you zoom in (Questie's own were under the art, and only on the zone's own map).

  • Darkening colour (Options, under Darkening): the colour unexplored areas are darkened with,
    picked with the game's colour picker; Default colour brings back the dark one.

Improved

  • Zooming is about four times smoother: OpenMap no longer lays out its hidden icons and its
    blur on every frame of a zoom (the blur comes back a moment after you stop). Found and measured
    by Peendars.

  • Flight masters are easier to see on the map: bigger, with a dark outline, and the ones you
    haven't learned are no longer half see-through (they were lost on the parchment).

  • Ctrl-click drops a pin can be turned off (Options, and the menu's More tab): with Map Pin
    Enhanced a Ctrl-click dropped two pins, its own and OpenMap's. Off, the menu's Drop a pin still
    works.

Fixed

  • Questie's icons show the first time you open the map: after a login they could be missing
    until the map was closed and opened again (Questie was still setting up when OpenMap looked).

  • Zygor's waypoint shows on the stitched map, in the right place and over the art (Zygor uses
    its own renamed copy of HereBeDragons, which OpenMap didn't know). Traced by robnoord.

  • Your class's trainers are found on every language's client: on a French client (and the
    other non-English ones) every class trainer showed as a profession trainer.

  • An NPC who walks about shows once on the map: Girl with Puppies in Orgrimmar had a vendor
    icon at every point of her walk, dozens over the city. An NPC with many spawns in one zone (with
    Vendors and the other townsfolk on) now has one icon, in the middle of where it walks. Fixed by
    diegodiaz1256.

  • No friends dot or badge for yourself: with Share where you are on, you could show on your
    own map as a guild member (the guild's roster can spell your realm differently).

  • The map opens at once inside a dungeon: each opening loaded the dungeon's map art again, a
    second or two (longer in dungeons with many floors, whose Floors tab shows every floor). OpenMap
    now keeps the art of the dungeon you're in loaded, as it does the world map's.