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2 changes: 1 addition & 1 deletion code/fgame/actor.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -432,7 +432,7 @@ Event EV_Actor_SetAnimFinal
EV_DEFAULT,
NULL,
NULL,
"Whether the animation was succesfully finished",
"Whether the animation was successfully finished",
EV_SETTER
);
Event EV_Actor_GetWeaponType
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2 changes: 1 addition & 1 deletion code/fgame/trigger.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -77,7 +77,7 @@ Event EV_Trigger_SetCount
EV_DEFAULT,
"i",
"count",
"Set the amount of times this trigger can be triggered",
"Set the number of times this trigger can be triggered",
EV_NORMAL
);
Event EV_Trigger_SetMessage
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2 changes: 1 addition & 1 deletion code/qcommon/listener.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -669,7 +669,7 @@ void EventArgDef::Setup(const char *eventName, const char *argName, const char *
if (!endptr) {
assert(0);
EVENT_Printf(
"Argument defintion %s, no matching ']' found for range spec in event %s.\n",
"Argument definition %s, no matching ']' found for range spec in event %s.\n",
name.c_str(),
eventName
);
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