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Updated FSR4 Compatibility List (markdown)
corrected game name to Lost Soul Aside
Added Lost Soul Arise. working = 350
Removed useless non-infos
Updated Grand Theft Auto Vice City ‐ Definitive Edition (asciidoc)
Updated Grand Theft Auto San Andreas ‐ Definitive Edition (asciidoc)
Updated Grand Theft Auto III ‐ Definitive Edition (asciidoc)
Sons of the Forest has massive freezes when opening/ closing invenotory with optiscaler active (Input DLSS; FSR3.X/4 w/Dx12; FSR 4.0.1 & 4.0.2). Saving might also chrash the game.
Updated Compatibility List (markdown)
Updated 7 Days to Die (markdown => asciidoc)
Updated Control Ultimate Edition (asciidoc)
jedi survivor: appdata -> localappdata
Added Cronos and Otherskin, working counter adjusted to 349
Created Cronos The New Dawn (asciidoc)
Added Dead Rising Deluxe Remaster, working = 348
Updated Automated Installation (markdown)
hellblade1: linux: rebase, fixed, working
amid evil: (working) rebased my installs, removed dlssenabler, update nukems 0.130, all using dxgi.dll instead of version.dll, test optifg first
Stop adding Nukem mentions to games without DLSS-FG. If you can't even read basic info, then STOP EDITING THE WIKI WITH USELESS INFO. Also, inputs are listed for those confirmed working with FSR4!
my bad, "INPUTS" not the original scaler model ie: FSR1.0, 2.0, 2.1 etc. INPUTS. fine i wont even bother mentioning these. you can look it up elsewhere which v_FSR is used by the game.
amid evil: FSR1
Update "Not Working": up to 11, due to adding Gears of War: Reloaded
Added Gears of War: Reloaded: not working. EAC
update for 0.9.0-pre2
stop including fsr1 ya goof
scorn: linux: rdna3 with fsr4 + fg - cachyos-proton (gog)
fsr3.1.5 & dxgi.dll
commas, readability