feat: Game server hosting as a platform vertical #61
eliBenven
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Summary
Nexlayer's API-driven, YAML-based deployment model is a natural fit for on-demand game server provisioning — a market where traditional GSPs (GTXGaming, Nitrado, Host Havoc) still rely on manual panels and lack programmatic APIs. With a few infrastructure additions, Nexlayer could offer a compelling game server hosting platform.
What's Needed
This builds on two prerequisite features:
Additional requirements for game server hosting:
Market Opportunity
Current GSP Landscape
Traditional game server providers charge $15-40+/mo per server with web panel management. None offer:
Use Cases Unlocked
Supported Games (with UDP/TCP exposure)
The Isle, Minecraft, Valheim, ARK: Survival Evolved, Rust, CS2, Garry's Mod, Terraria, Factorio, Project Zomboid, DayZ, 7 Days to Die, Satisfactory, Palworld — all use SteamCMD + raw UDP.
Example Launchfile
References
Migrated from #58
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