Unity terrain height paint noiseand smooth height brush not working. #201057
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There could be some reasons for this to happen, the most possibly could be that It might just be a visual artifact, not actual height data, that checkerboard/dither pattern across the whole terrain looks a lot like a scene view artifact rather than real heightmap noise. Check: |
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Thanks for posting in the GitHub Community, @arslanrao525-lab ! You are more likely to get a useful response if you are posting your question in the applicable category, the Discussions category is solely related to conversations around the GitHub product Discussions. I've gone ahead and moved it for you. Good luck! |
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