mod: hearth1an.TheVision #120
Replies: 13 comments 4 replies
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Very fun mod! Thanks for letting me enjoy Outer Wilds on a fresh note again! ♥ |
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a short quest for an alternative ending. first ow mod i've played but i had a good time. easy to follow though probably better played on a complete save than a fresh one like i did. |
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Noice start and decently written. Ending could've diverged more. As it is, the ending does a disservice to the mod's concepts. Also, unless I'm missing some vital information, there's not much done regarding the new lore. Imma dive into the code just to check if there's any strings that I've missed, |
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this was such a wonderful story! i loved the combination of dlc technology with the original story, in order to create this wonderful opportunity ^w^ |
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Hello! Thank you for making this mod, it really makes me feel again what Outer Wilds made me feel at first, first wanting the cycle to end and for everyone to be saved, but now I don't want to leave them to go with Solanum, it's something incredible what you did here, thank you. Greetings from Argentina. |
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Quick and simple mod that answers the question "What if I use Owelk mind scanner to speak to solanum?". 2/10 Too short to matter, and erasure of the base game's theme is bad |
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Hi all. I am new to the modding thing, never played any mods before Outer Wilds! I've installed The Vision but when I wake up I spawn inside Ember Twin and the textures don't load in. I have installed all dependencies but it continues to glitch like this. Does anyone have advice? |
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Great mod, quite short, also definitely play the vanilla game (with DLC) before installing this mod, as it has ship log entries that spoil an important part of the DLC and one of the best moments of the base game the first time you look at it. |
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Some interesting ideas and slightly different ending. Pretty short, but worth checking out. |
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What a sweet short mod! I appreciate the new tidbits of dialogue and lore you gave in here, and boy was it a sweet surprise seeing that ending concept, since it was is something I had thought about before, and was thinking how interesting it'd be if it could be done. While I'm a bit dissapointed the ending stayed simple, I perfectly understand why it stays that way, given what it would require to do something more involved. Still, I would be over the Attlerock if you were ever to reexplore this concept and build something more grand off of that ending ::D |
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Pretty nice lil mod, interesting ideas that mostly fit well together. Spoiler-y nitpicks:It's unfortunate that the Blackrock Galaxy was just an end card instead of a place we could explore, but ig that'd be a lot to ask. I still liked the callback! My only real issue is that Solanum's dialogue is too linear and fails at it. I know the point of the "New Launch Codes" thing is to make you discover her there first, and then follow the trail... but the signalscope shows all locations from the start, so obviously I'd sequence break by accident! Outer Wilds simply doesn't work linearly like that, and this should've been taken into account when structuring the mod and its writing. Though it only becomes a really big problem after you meet her in Ash Twin and she now retains memories, yet when you go to Giant's Deep after that she'll just happily tell you about how she wants to see the Ash Twin Project. |
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Would have been nice to warp to the other solar system |
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Mostly a story mod, fun to do, don't take a lot of time |
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mod: hearth1an.TheVision
This mod continues the story from both base game and Echoes of the Eye DLC. Translations: EN, RU, PT, FR, ZH, JA, DE, ES, IT (by @hearth1an)
https://outerwildsmods.com/mods/thevision/
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