Parse generate a lot of update request for no reason, and it's very very expensive!!
- copy the Android push notification tutorial to subscribe to broadcast channel from the Application class and fill the manifest.xml exactly like on the tutorial
- Launch the game on several devices, the bug appears only in production
- Actually I don't think you can reproduce it, you have to investigate our data with us, we can share the code if needed, but it's exactly the same as the tutorial
The bug has already been opened here: https://developers.facebook.com/bugs/1436336080007223/?search_id but it's marked as fixed (and it's not) but I can't reopen it.
SDK version: Parse 1.9.4