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HexAid v2.2.0 — D3DMetal Protection Update

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@passs0 passs0 released this 05 Nov 12:35
· 16 commits to main since this release

What's Changed in HexAid v2.2.0

  • Removed Standalone Beta GPTK Importer: Standalone beta versions of Apple Game Porting Toolkit (D3DMetal.framework) have tight internal ABI dependencies with Wine's PE Direct3D 12 libraries (d3d12.dll). Injecting unverified beta frameworks into CodeWeavers CrossOver creates entry point and ABI mismatches that crash DirectX 12 games.
  • Enhanced D3DMetal Protection: HexAid now verifies that CrossOver's officially validated D3DMetal.framework is healthy and untouched (preventing wrappers from stripping or corrupting it) without risking foreign beta injection.
  • Streamlined Safe Actions: Retains full GStreamer + FFmpeg cutscene patching, dynamic DXMT & DXVK updaters, existing bottle performance optimizations (WINEMSYNC + ROSETTA_ADVERTISE_AVX), and the one-click D3DMetal shader cache cleaner.