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Atlas Remove Texture and Reload with Same Key Does Not Work #5323

@TedGriggs

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@TedGriggs

As with issue #4720, I am encountering the same issue with regular atlases:

this.scene.load.atlas("mykey", "/path.to/mykey.file"");

...loader says loaded and textures within atlas work. Later:

this.scene.textures.remove("mykey"]);
this.scene.load.atlas("mykey", "/path.to/mykey.file"");

...loader says loaded and textures within atlas do not work.

Perhaps the same fix should be applied here? The same code sample from #4720, but using a regular atlas reproduces the error.

Thanks!

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