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Container Input doesn't work #5506
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Description
Version
Phaser 3.52 (3.51 and 3.50.1 were fine)
Description
Here is the scene display graph
- Scene
-- Background image
-- Container
-- Image
All 3 game objects on the scene have input enabled (via setInteractive() call) but the container behaves like it has no input enabled. It seems like its hit area is located below the background image even though they render in the correct order.
Example Test Code
https://codesandbox.io/s/container-input-issue-my7gl
Try commenting line 21 to see the issue
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