Version
Phaser 3.53.1
MacOs
Chrome 89.0.4389.90
Description
When a GameObject is moved from one Container to another one, a copy of this GameObject appears rendered at a global position of (0,0).
The expected behaviour is the GameObject to just be rendered according to its own position relative to the parent Container.
Example Test Code
https://codepen.io/mariogarranz/pen/VwPLzjG
Additional Information
I can confirm this issue was not present in 3.50.0.
It could be that issue #5599 is related to this problem.