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Text (rtl) are not show on ios (safary and chrome) - #6121
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Description
Version
- Phaser Version: 3.24.1
- Operating system: ios
- Browser: chrome / safari
Description
When runing my game on ios devices, the text (rtl) is not shown.
On desktop and on Android it works fine. On ios it doesn't work on chrome nor safari.
Example Test Code
import { GameObjectExtender, TextObjectExtender, TextUtil } from ".";
import { textStyles } from '../GameConfig';
export default class ExtraText extends Phaser.GameObjects.Text {
constructor(scene, x, y, text, config, noTranslateText) {
config = config || textStyles.getStyle();
if (!config.metrics) {
config.metrics = TextUtil.getMetricsFromFont(config.fontFamily, parseInt(config.fontSize));
}
super(scene, x, y, text, config);
if (!config.metrics) {
TextUtil.addFontMatrix(config.fontFamily, parseInt(config.fontSize), this.getTextMetrics());
}
this.initRTL();
if (noTranslateText) {
this.setText(this.text, noTranslateText);
}
scene.add.existing(this);
GameObjectExtender(this);
TextObjectExtender(this, config.align);
}
setText(text, noTranslateText) {
if (!isNaN(text)) {
super.setText(text);
return;
}
let translated = TextUtil.translate(text);
if (noTranslateText) {
translated += noTranslateText;
text += noTranslateText;
}
super.setText((translated || text));
}
destroy() {
super.destroy();
}
}
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