PlumpMath/Unity.Coroutine
Folders and files
| Name | Name | Last commit date | ||
|---|---|---|---|---|
Repository files navigation
You can write yielding functions like this:
public IEnumerator StepBy () {
Console.WriteLine("Hello from coroutine");
yield return true;
Console.WriteLine("This is another line");
yield return true;
Console.WriteLine("And the last line");
yield return new WaitForCount(5);
Console.WriteLine("Now I'm done");
}