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XCode Mac Library Cleanup / Input Source Toggle Key #327
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Terrific! I think there is an issue open for this.
SDL Keybindings really need to be documented somewhere... maybe you can add them to the README or make a new doc?
Thanks
GCC_WARN_UNUSED_FUNCTION = YES; | ||
GCC_WARN_UNUSED_VARIABLE = YES; | ||
HEADER_SEARCH_PATHS = ( | ||
"$(SRCROOT)/../projectM-sdl/projectM-SDL", |
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I don't think it's right that libprojectM should know anything about projectM-SDL
src/projectM-sdl/pmSDL.hpp
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void init(SDL_Window *window, SDL_GLContext *glCtx, const bool renderToTexture = false); | ||
int openAudioInput(); | ||
int toggleAudioInput(); | ||
int InitAudioInput(); |
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int InitAudioInput(); | |
int initAudioInput(); |
for (i = 0; i < count2; i++) { | ||
SDL_Log("Found audio capture device %d: %s", i, SDL_GetAudioDeviceName(i, true)); | ||
} | ||
int projectMSDL::toggleAudioInput() { |
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sweet! 👍
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