@punesemu punesemu released this Nov 13, 2017 · 38 commits to master since this release

Assets 8

Changelog

  • Now puNES is UTF-8 compatible.
  • Now puNES is a NSF player.
  • Added support for the mappers: 6, 27, 30, 35, 43, 123, 134, 151, 155, 162, 166, 167, 168, 187, 188, 190, 196, 197, 250, 252, 253, 254.
  • Added support for the UNIF mappers: TF1201, TEK90, EH8813A, Sachen-8259A, 11160, G-146, 12-IN-1, 411120-C, T-262, BS-5, 8157, 830118C, 8237, 8237A, NTD-03, 42in1ResetSwitch, CNROM, Ghostbusters63in1, 64in1NoRepeat, 70in1, 70in1B, H2288, KOF97, 603-5052, CITYFIGHT, TFROM, BB, T-230, 43272, AC-08, KS7013B, SA-72008, MTECH01, UNIF FS304, SA-70037, YOKO, SA-9602B, CC-21, LH32, NovelDiamond9999999in1, SL1632, SA-72007, Sachen-8259B, SHERO, SuperHIK8in1, SMB2J, AX5705, Supervision16in1, SA-0036, GS-2004, GS-2013, KS7012, KS7037, KS7016, KS7017, LH10, KS7032, SC-127, RT-01, MASLIB, BOY, 8-IN-1, HP898F, 158B, 810544-C-A1, KS7031, DRAGONFIGHTER, Super24in1SC03, VRC7.
  • Fixed mappers: 15, 45, 52, 60, 108, 116, 114, 121, 205, 219, MMC5, Tengen, Waixing.
  • Implemented auto eject and auto insert of fds disks when you switch side (ALT+S) or change disk.
  • Added support for multithreading in the xBRZ filter.
  • Added the option to select the output audio device.
  • Added "Fullscreen in window" options.
  • Added "Start/Stop record WAV" to record audio.
  • Added "Hide Zapper cursor" option.
  • Added the Overclocking option.
  • Added full support to XInput (Windows version). No more input lag and no more problem with any controller.
  • Added full support to Vs. System.
  • Eliminated the "Software" mode in OpenGL version.
  • Eliminated dependency from the "autoconf-archive" package.
  • Eliminated the Audio Low Quality option.
  • Separate management of software filters and shader. Many shaders give different results depending on the filter used because they have been designed for an input image of 256 * 240 pixels.
  • Separate management of the size of window and software filters.
  • Rewrote the overscan management.
  • Rewrote the input management and added support for SNES Mouse, Arkanoid Paddle and Oeka Kids Tablet.
  • Eliminated a lot of unnecessary code.
  • Fixed many many bugs and increased the accuracy of emulation.
  • Added other options and features that I don't remember now.

@punesemu punesemu released this Nov 13, 2017 · 233 commits to master since this release

Assets 8

Changelog

  • Added support to mapper 40.
  • Fixed aspect ratio of NTSC software filters.
  • (OpenGL) Add the "Disable RGB FBO" option. Some older drivers of video cards do not support them properly altering the color palette with shaders.
  • Added the pixel aspect ratio of PAL TV.
  • Added "xBRZ 5x" and "xBRZ 6x" software filters.
  • Added the possibility to make screenshots (ALT+X) which will be automatically saved in the folder "screenshot" of the base directory.
  • Added "Unlimited sprites" (ALT+U) option.
  • Added "Hide sprites" (ALT+V) and "Hide background" (ALT+B) options.

@punesemu punesemu released this Apr 12, 2016 · 244 commits to master since this release

Assets 8

Changelog

  • (Windows) Fixed bug that allows the monitor turned off during a game session.
  • Added "Pause" shortcut.
  • Better support for the submappers in NES 2.0.
  • Fix for recognize correctly the CHR RAM size with the NES 2.0.
  • Fixed saving of the option 'Permit "Up + Down" and "Left + Right"...' in the configuration file.
  • Added two new palettes (Thanks to Firebrandx for his work http://www.firebrandx.com/nespalette.html).
  • Fixed the mirroring in the VRC2 mapper.
  • Added the full support for the RetroArch's shaders (https://github.com/libretro/common-shaders).
    • OpenGL version support ".glslp" and ".cgp" (linux version need that is istalled the nvidia-cg-toolkit package) shaders.
    • D3D9 version support only ".cgp" shaders. Then, based on experience made in these months of development, in D3D9 version many shader ".cgp" do not work (such as CRT-royale), it seems that this shaders has been developed for the OpenGL version.

@punesemu punesemu released this Apr 12, 2016 · 285 commits to master since this release

Assets 8

Changelog

  • Windows: fixed a bug (introduced in the rewriting of the audio subsystem of version 0.97) that did not allow the correct synchronization between threads distorting the sound after a few minutes of use.
  • fixed a typo in the config file configuration for the "panning" option.
  • converted to autotools build system.
  • from now puNES is an open-source project (https://github.com/punesemu/puNES). I will continue to release binaries for Linux versions even though I do not think will serve much longer. At compile time, you can specify whether you want to use the QT5 instead of QT4 passing the "--enable-qt5" to configure.