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ampr-emu-ng v0.2.0. The bundled ampr-emu-ng is now its v0.2.0 release. Games carrying v0.1.0 are still recognized. The AMPR tile shows the runtime and its version.
Custom packing rules. zstd and LZ4 Pack take a TOML profile that decides which files are packed and which stay loose: the Pack tab's Custom rules fold, or CLI --pack-profile. The file can be on this device, a paired device or a saved NAS. See docs/packing.md.
Smarter built-in packing. Protected and video folders match in any case, Insomniac's sound and movie containers stay loose, and the job log says why each group of files stays loose.
Fixes
Much faster with many small files: inspecting Gran Turismo 7 (95,382 files) on Windows went from 185-430 s to 4-5 s, and folder outputs write small files on 4 threads.
A folder output writes sce_sys/ and eboot.bin last, so ShadowMount+ never finds a half-written game.
A packed game whose packs also hold a file that is on disk (LZ4 or zstd) is no longer refused: an identical copy keeps the plain file, otherwise the packed copy is used.
Thanks
@LuanQuanzTeixeira made their first contribution in #17: scanned files are opened for their attributes only on Windows, behind the much faster inspection above.