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Releases: quer3q/ps5-dump-forge
Release list
PS5 Dump Forge v0.1.0
Runs on everything (including your PS5) and converts everything: game folders to .exfat, .ffpkg, .ffpfs,
.ffpfsc and debug FPKG packages, and back again, with experimental LZ4 asset packs for AMPR games.
| Platform | Download | Notes |
|---|---|---|
| PS5 | ps5-dump-forge-0.1.0-ps5.elf |
Send it to elfldr's port 9021, then open the Dump Forge icon or http://<ps5-ip>:8095 in any browser |
| macOS 11+ (Apple Silicon and Intel) | ps5-dump-forge-0.1.0-macos-universal.zip |
Ad-hoc signed: allow it once on first launch (see README) |
| Windows 10/11 x86-64 | ps5-dump-forge-0.1.0-windows-x86-64.zip |
Uses the system WebView2 |
| Windows 10/11 x86-64, offline | ps5-dump-forge-0.1.0-windows-x86-64-webview2.zip |
Brings its own WebView2 |
| Windows 11 arm64 | ps5-dump-forge-0.1.0-windows-arm64.zip |
Uses the system WebView2 |
| Linux x86-64, glibc 2.35+ | ps5-dump-forge-0.1.0-linux-x86-64.tar.gz |
Extract, then run ./forge.sh |
| Linux arm64, glibc 2.35+ | ps5-dump-forge-0.1.0-linux-arm64.tar.gz |
Extract, then run ./forge.sh |
What's new
- 11 languages: English, Russian, Simplified Chinese, German, Spanish, French, Japanese, Brazilian
Portuguese, Italian, Korean and Arabic (right-to-left). The system language is picked automatically; change it
in the About tab. Game titles follow the chosen language too, and the PS5 notifications follow the console's. - Archives as a source: convert a game straight from a
.zip,.7zor.rar, on every platform including
the PS5. Nothing is unpacked to disk: the game is read from the archive as it is written. Multi-part sets
(.part1.rar,.rar+.r00,.7z.001,.zip.001,.z01….zip) and password-protected 7z/rar are
supported; common release-site passwords are tried automatically, and you are asked only when none fits. - A batch of bug fixes and performance improvements, plus UI polish.
Thanks to everyone who tested the previous builds!
PS5 Dump Forge v0.0.1 Jabi Jabi 🐸
Runs on everything (including your PS5) and converts everything: game folders to .exfat, .ffpkg, .ffpfs,
.ffpfsc and debug FPKG packages, and back again, with experimental LZ4 asset packs for AMPR games.
| Platform | Download | Notes |
|---|---|---|
| PS5 (jailbroken, with an ELF loader) | ps5-dump-forge-0.0.1-ps5.elf |
Send it to elfldr's port 9021, then open the Dump Forge tile or http://<ps5-ip>:8095 in any browser |
| macOS 11+ (Apple Silicon and Intel) | ps5-dump-forge-0.0.1-macos-universal.zip |
Ad-hoc signed: allow it once on first launch (see README) |
| Windows 10/11 x86-64 | ps5-dump-forge-0.0.1-windows-x86-64.zip |
Uses the system WebView2 |
| Windows 10/11 x86-64, offline | ps5-dump-forge-0.0.1-windows-x86-64-webview2.zip |
Brings its own WebView2 |
| Windows 11 arm64 | ps5-dump-forge-0.0.1-windows-arm64.zip |
Uses the system WebView2 |
| Linux x86-64, glibc 2.35+ | ps5-dump-forge-0.0.1-linux-x86-64.tar.gz |
Extract, then run ./forge.sh |
| Linux arm64, glibc 2.35+ | ps5-dump-forge-0.0.1-linux-arm64.tar.gz |
Extract, then run ./forge.sh |
What's in it
- Any source to any target: a folder,
.exfat,.ffpkg,.ffpfs,.ffpfscor.pkgto any of them,
streamed straight through with no temporary copy, and verified before it gets its final name. - Runs on the PS5 itself: the payload converts on the console's own storage, driven from its browser or any
browser on your network. - Library: finds the dumps on your computer or console, with covers; packed LZ4 games are marked.
On the PS5 it shows the internal SSD's free space. - Inspect: cover, title, required and backport firmware, embedded DLC,
param.json. - LZ4 asset packs (experimental, ampr_emu 0.4.2.1): trace a game on the console, then pack it on a computer.
See docs/LZ4.md. - Fast: (and furious)
Upgrading from a test build on the PS5: the payload is now called Dump Forge. On first start it moves
/data/ps5-dump-forge to /data/dumpforge (leaving a link at the old name) and renames the home-screen tile.
Note: LZ4 packs run on ampr_emu 0.4.2.1, an upstream test build: some games crash when saving. Keep your
original dump.
Feedback wanted. Tell us what worked and what didn't: open an issue with your platform, firmware, the formats you converted and the job log.