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Description
Upgrading from: 0.76.6
Upgrading to: 0.80.0
🚨 Build Failure after upgrading React Native 0.76.6 → 0.80: Cannot build Apple system modules (DarwinFoundation, UIKit, CoreFoundation, etc.)
Xcode Version: 16.2
iOS Simulator: iOS 18.2
macOS: Sonoma
Build target: iOS Simulator (command + B)
Build version 16C5032a
ProductName: macOS
ProductVersion: 14.5
BuildVersion: 23F79
❗️ Issue Summary
After upgrading my project from React Native 0.76.6 to 0.80, the iOS build fails when compiling system headers. Xcode cannot build multiple system-level Apple modules.
Note : project is run and upgrade successfully for android
The first error:
_ctype.h:70:10 Could not build module 'DarwinFoundation'
Then a cascade of module failures:
Could not build module '_float'
while building module 'UIKit'
Could not build module '_stdint'
Could not build module '_math'
CoreServices.framework/Headers/UTCoreTypes.h:19:10 Could not build module 'CoreFoundation'
usr/include/os/workgroup_base.h:8:10 Could not build module 'sys_types'
iPhoneSimulator18.2.sdk/usr/include/xpc/xpc.h:6:10 Could not build module 'os_object'
iPhoneSimulator18.2.sdk/usr/include/sys/qos.h:28:10 Could not build module 'os_availability'
The build fails before any project files are compiled.
❗️ What I Already Tried
Clean build folder (Cmd+Shift+K)
Delete DerivedData
pod deintegrate / pod install
Disabled Hermes
Set platform :ios, '16.0'
Reinstalled node_modules
Reinstalled Pods
Reinstalled Xcode 16
Reset Simulator
None of these had any effect — the same failure appears.
🧠 Important Observation
These errors come entirely from Apple’s system SDK (iOS 18.2 Simulator), not from project code:
_stdint, _math, sys_types, os_object, os_availability
DarwinFoundation
CoreFoundation
UIKit
i am try to fix the issues now tell me what should i suppose do..