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Photon Shaders - Reimagined

A custom Minecraft shader pack, reimagined from Photon by sixthsurge, with visual style profiles, Physics Mod ocean physics compatibility and advanced Colorwheel support

See CHANGELOG.md for a full list of changes from the original.

Works best with: 🧊 Voxy - NeoForge Port - compatible Voxy build for 1.20.1/1.21.1 with Physics Mod ocean support · other versions 🌍 Voxy World Gen V2 - background chunk pre-generation for Voxy · other versions

Reimagined

Reimagined

Apocalyptic

Apocalyptic

Original

Original

Visual Styles

Switch between three visual profiles directly in the shader settings:

  • Reimagined (default) - enhanced cinematic look with full Photon quality
  • Apocalyptic - darker, desaturated post-apocalyptic atmosphere with heavy fog
  • Original - vanilla Photon defaults

Quality Presets

7 quality presets from Potato to Ultra, each targeting specific hardware:

Preset Shadow Res Shadow Dist Key Features Target Hardware
Potato 512 64 Bare minimum Integrated GPUs
Very Low 1024 64 Basic shadows Weak laptops
Low 1024 96 PCF + VL Budget GPUs
Medium 2048 128 Colored shadows, GTAO GTX 1060-class
High 2048 192 Reflections, caustics, SSRT RTX 2070-class
Very High 2048 224 + Colored lights RTX 3080-class
Ultra 4096 256 Everything maxed High-end only

Installation

  • Place the downloaded zip file in your .minecraft/shaderpacks folder
  • Requires Iris 1.5+ (recommended) or Oculus on Forge
  • OptiFine is also supported on Minecraft 1.16.5 and above

Optional: Physics Mod

  • Install Physics Mod - ocean waves and object physics will render correctly with Photon's pipeline automatically

Optional: Colorwheel (Create mod support)

  • Install Colorwheel to enable proper shading for Flywheel-based mods (e.g. Create)
  • No Colorwheel Patcher needed - native clrwl_* programs are built in
  • Forge 1.20.1: colorwheel-forge-1.2.4+mc1.20.1.jar
  • NeoForge 1.21.1: colorwheel-neoforge-1.2.4+mc1.21.1.jar

Building

# Clone the repo
git clone https://github.com/realBritakee/photon-reimagined.git
cd photon-reimagined

Windows (PowerShell)

tar -a -c -f "Photon Reimagined - v1.0.zip" "shaders" "LICENSE"

Linux / WSL

zip -r "Photon Reimagined - v1.0.zip" shaders/ LICENSE

Features

  • Native Colorwheel support - Flywheel-based mods (e.g. Create) render correctly with full Photon shading and shadows
  • Full Physics Mod ocean support - realistic wave physics rendered correctly in the deferred pipeline
  • Fully revamped sky, lighting and water
  • Detailed clouds with many layers and cloud types
  • Immersive weather system providing different skies each day
  • Voxel-based colored lighting (enabled with Ultra profile, requires Iris)
  • Screen-space reflections
  • Volumetric fog
  • Soft shadows with variable-size penumbras
  • Detailed ambient occlusion (GTAO)
  • Camera effects: bloom, depth of field, motion blur
  • Much improved image quality with TAA, FXAA and CAS
  • Advanced temporal upscaling (disabled by default) for low end devices
  • Extensive settings menu allowing you to customize every aspect of the shader
  • Full labPBR resource pack support

Compatibility

GPU vendors

  • Nvidia
  • AMD
  • Intel
  • NOT Apple Metal - may work with SH Skylight and Colored Shadows disabled

Shader loaders

  • Iris 1.5+ (recommended)
  • Oculus (Forge)
  • OptiFine - Minecraft 1.16.5 and above

Special mod support

Build

Package the shaderpack into a zip ready to drop into your shaderpacks folder:

zip -r "Photon - Reimagined.zip" shaders/ LICENSE README.md

Contributing

See CONTRIBUTING.md for guidelines.

License

Copyright (c) 2026 Britakee. All rights reserved.

Based on Photon Shaders by sixthsurge, licensed under the original Photon license.

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