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Sobel-Filter-Example

A post-process effect that approximites edges in a renderer texture using OpenGL 4.4

Building

Using Meson with the following dependencies installed:

  • GLM
  • SFML
  • glBinding
  • Assimp

Updating scene

Please make sure your meshes are facing up the positive X axis in MODEL space

Snapshots

With Sobel applied original

About

Edge-detection operator applied with OpenGL 4.4

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