Support private feeds that require auth with the Unity 3D Packages datasource #36941
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I would expect that this works already with hostRules |
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It's my fault. I had: "hostRules": [
{
"hostType": "unity3d-packages",
"matchHost": "https://dev.azure.com/{organization-name}/",
"token": "{PAT}"
}
]When it should be: "hostRules": [
{
"hostType": "unity3d-packages",
"matchHost": "https://pkgs.dev.azure.com/{organization-name}/",
"token": "{PAT}"
}
]In the |
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It uses the same system as NPM, that is:
//myFeed/test/path/:_auth=$base64UserAndPasswordMy question is, how can I support authentication in this data source?
If you guide me a little, I can create the PR as I have done with everything related to Unity so far.
More information: https://docs.unity3d.com/Manual/upm-config-scoped.html
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