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.editorconfig

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root = true
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[*]
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charset = utf-8

.godot/.gdignore

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.godot/editor/filesystem_cache10

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63f7b34db8d8cdea90c76aacccf841ec
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::res://::1773150326
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icon.svg::CompressedTexture2D::3462513296609380292::1773150315::1773150328::1::::<><><>0<>0<>3756452922b00c53abd25fd2764bb81c<>res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex::

.godot/editor/project_metadata.cfg

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[game_view]
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select_mode=0
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[editor_metadata]
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executable_path="C:/Users/mitta/Downloads/Godot_v4.5-stable_win64.exe/Godot_v4.5-stable_win64.exe"
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list=[]
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source_md5="a16f2eed1b4496c4abf03d329708ba09"
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dest_md5="b48bef1f2eefdd190e0a3e60a6188d75"
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