Skip to content

2.44.2

Choose a tag to compare

@github-actions github-actions released this 10 Oct 19:07
· 273 commits to master since this release
  • Mesh and N-Slice on Node-mode Components (#14571) 8dbe045630 9acccd9
  • perf(ore): stop stalling WebGL frames on per pass GL syncs (#14727) 46121aeea9 4042307
  • fix(deferred): require sinks to supply a render context for canvas backings (#14758) bbc8191cb0 793163b
  • fix(runtime): release a file's wasm VMs before its artboards (#14759) bca625aa5a b30780f
  • fix(runtime, agent): deform a skinned cubic vertex that has no weight (#14753) 9300fb8927 04d998a
  • fix(runtime): stop an Artboard input that leads back to its own artbo… (#14749) ad62acb5ce ab6d286
  • fix(editor, runtime): some sentry fixes (#14746) 21dcd685a9 6e9c470
  • fix(wgpu): Don't reallocate the render target every frame in player (#14733) 68cf35a934 dfcfe10
  • fix(runtime): a script draw that traps closes the saves it left open (#14731) 5ba6c23627 3345f6f