Godot scene helper for loading image files to PackedByteArray blobs for storage in a SQLite database.
This project relies on the godot-sqlite addon. This project excludes the addon binaries, so please install it before using this project.
This application is dependent on a SQLite database table with the following minimum fields:
id- INTEGER, cell identifierimagePath- TEXT, cell containing the image file pathimageBlob- BLOB, cell containing the image blob
All field names may be configured in the application.
| id (int, nn, pk) | name (text) | imagePath (text) | imageBlob (blob) |
|---|---|---|---|
| 1 | Rob | res://images/subfolder/purple.png | BLOB |
| 2 | Jimmy | res://images/subfolder/red.png | BLOB |
| 3 | Alex | null | null |
Please open data.db for more information.
