Skip to content

rom0noff/Java-Interview-Guide

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

29 Commits
 
 
 
 
 
 
 
 

Repository files navigation

Interview Preparation Materials and Source Code

===> COMING SOON : ROAD MAP

SOLID

SOLID principles are object-oriented design concepts relevant to software development. SOLID is an acronym for five other class-design principles: Single Responsibility Principle, Open-Closed Principle, Liskov Substitution Principle, Interface Segregation Principle, and Dependency Inversion Principle.

Study Plan 📚

No Design Pattern Source Code Material Status Interview Q&A
1. Single Responsibility Principle practice resource
2. Open-Closed Principle practice resource
3. Liskov Substitution Principle practice resource
4. Interface Segregation Principle practice resource
5. Dependency Inversion Principle practice resource

Design patterns

In software engineering, a design pattern is a general repeatable solution to a commonly occurring problem in software design. A design pattern isn't a finished design that can be transformed directly into code. It is a description or template for how to solve a problem that can be used in many different situations.

This resource based on Dive into Design Patterns

In this section you will find real life implementations of each design patter.

Creational Design Patterns

No Design Pattern Source Code Practice Material Status Interview
1. Factory Method Creational practice resource
2. Abstract Factory Creational practice resource
3. Builder Creational practice resource
4. Prototype Creational practice resource
5. Singleton Creational practice resource

Structural Design Patterns

No Design Pattern Source Code Practice Material Status Interview
6. Adapter Structural practice resource
7. Bridge Structural practice resource
8. Composite Structural practice resource
9. Decorator Structural practice resource
10. Facade Structural practice resource
11. Flyweight Structural practice resource
12. Proxy Structural practice resource

Behavioral Design Patterns

No Design Pattern Source Code Practice Material Status Interview
13. Chain of
Responsibility
Behavioral practice resource
14. Command Behavioral practice resource
15. Iterator Behavioral practice resource
16. Mediator Behavioral practice resource
17. Memento Behavioral practice resource
18. Observer Behavioral practice resource
19. State Behavioral practice resource
20. Strategy Behavioral practice resource
21. Template
Method
Behavioral practice resource
22. Visitor Behavioral practice resource

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Contributors 2

  •  
  •