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https://rust-tutorials.github.io/triangle-from-scratch/opening_a_window/win32.html#creating-the-window introduces constants derived from C #defines. Earlier asides such as Reading a C struct declaration seem to imply the audience isn't assumed to know C - so it might be worth briefly noting what these look like in the original C headers (e.g. #define WS_OVERLAPPED ... / enum { ... }) and how the exact type these match to in Rust can be somewhat ambiguous / down to the author's own personal guesswork.
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