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I am using MelonLoader to inject mod to an il2cpp game, and when it comes to initalize MelonLoader, it throws out the following error.
[00:27:17.211] at LibCpp2IL.BinarySearcher.FindCodeRegistrationPost2019() in C:\Users\Sam\RiderProjects\Cpp2IL\LibCpp2IL\BinarySearcher.cs:line 174
[00:27:17.212] at LibCpp2IL.Il2CppBinary.FindCodeAndMetadataReg(Int32 methodCount, Int32 typeDefinitionsCount) in C:\Users\Sam\RiderProjects\Cpp2IL\LibCpp2IL\Il2CppBinary.cs:line 417
[00:27:17.213] at LibCpp2IL.LibCpp2IlBinaryRegistry.CreateAndInit(Byte[] buffer, Il2CppMetadata metadata) in C:\Users\Sam\RiderProjects\Cpp2IL\LibCpp2IL\LibCpp2IlBinaryRegistry.cs:line 62
[00:27:17.214] at LibCpp2IL.LibCpp2IlMain.Initialize(Byte[] binaryBytes, Byte[] metadataBytes, Int32[] unityVersion) in C:\Users\Sam\RiderProjects\Cpp2IL\LibCpp2IL\LibCpp2IlMain.cs:line 150
[00:27:17.215] at Cpp2IL.Core.Cpp2IlApi.InitializeLibCpp2Il(String assemblyPath, String metadataPath, Int32[] unityVersion, Boolean allowUserToInputAddresses) in C:\Users\Sam\RiderProjects\Cpp2IL\Cpp2IL.Core\Cpp2IlApi.cs:line 159
[00:27:17.216] --- End of internal exception stack monitoring ---
[00:27:17.216] at Cpp2IL.Core.Cpp2IlApi.InitializeLibCpp2Il(String assemblyPath, String metadataPath, Int32[] unityVersion, Boolean allowUserToInputAddresses) in C:\Users\Sam\RiderProjects\Cpp2IL\Cpp2IL.Core\Cpp2IlApi.cs:line 171
[00:27:17.217] at Cpp2IL.Program.MainWithArgs(Cpp2IlRuntimeArgs runtimeArgs) line C:\Users\Sam\RiderProjects\Cpp2IL\Cpp2IL\Program.cs:line 324
[00:27:17.218] at Cpp2IL.Program.Main(String[] args) in C:\Users\Sam\RiderProjects\Cpp2IL\Cpp2IL\Program.cs:line 268```
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