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Releases: scenario-labs/unity-plugin
Releases · scenario-labs/unity-plugin
Release list
unity-plugin: v0.2.0
0.2.0 (2026-10-19)
Features
- agent: agents auto-approve up to 80 CU per call and 1,200 CU per session by default (was 20 and 300) (981cece)
- agent: ask the local Claude Code from Unity, through the agent bridge (679f254)
- agent: footsteps timed to the player's steps (de3c0c7)
- agent: object_set gives set pieces collision, scatter dresses cliff faces with min_slope (0f749d6)
- agent: walkable worlds: terrain, scatter, playable character, playtests (a4a48e0)
- agent: world tools for ground checks, walkable bridges, props along a path, atmosphere and four-angle views (44989ab)
- import: scene actions for the selection, Hierarchy Next Step and Make Playable (519744b)
- ui: ask before requests above 1,000 CU by default (was 100) (250713a)
- ui: Make walkable and Light and mood in the Scenario panel, palette and GameObject menu (c9ccb6a)
- ui: Scenario panel in the Scene view, Ask box in Agent, palette actions, Claude Code path setting (1527be9)
Bug Fixes
- agent: answer every call within 45 s, playtests that keep running, steps that move at any frame rate (7ce9ac4)
- auth: browser sign-in opens the browser from the main thread, and Cancel always resets (0931c92)
- core: settings load back after a restart (c8227ca)
- ui: show Improve (Prompt Spark) for every model whose prompt allows it (3f4f1b6)
Documentation
- agent: skill builds 3D from a concept image, with the picks from the model shoot-out (0162bb4)
- tests: ledger for the 3D model shoot-out (70777c5)
Miscellaneous Chores
- tools: rehearsal agent limited to the Unity bridge, rehearsal 1 in the ledger (aa36b51)
- tools: rehearsal harness takes the agent skill and a bridge port, and stops the editor if the bridge fails (d56d816)
Continuous Integration
v0.11.0
What's Changed
- feat: universal jobs integration and api updates by @mrbusysky in #196
- Add Flux support
Full Changelog: v0.10.0...v0.11.0
v0.10.0
What's Changed
- chore(deps-dev): bump cross-spawn from 7.0.3 to 7.0.6 by @dependabot in #191
- fix: for the missing models (#193) by @mrbusysky in #195
New Contributors
- @dependabot made their first contribution in #191
Full Changelog: v0.9.0...v0.10.0
v0.9.0
What's Changed
- fix: dynamic size by @TheLLspectre in #182
- feat: scenario tab created, refresh models and images by @TheLLspectre in #189
- fix: update upscale editor by @TheLLspectre in #188
- feat: planar projection texture generator by @TheLLspectre in #184
Full Changelog: v0.8.0...v0.9.0
v0.8.0
What's Changed
- fix: change button size selector to slider selector by @TheLLspectre in #174
- feat: deeplink open to unity from webapp by @TheLLspectre in #180
- feat: 109 isometric building workflow by @TheLLspectre in #156
Full Changelog: v0.7.0...v0.8.0
v0.7.0
What's Changed
New Features
- txt2img / img2img / Inpaint / IP Adapter / ControlNet and all dual reference images mode are now available by @TheLLspectre in #171
- Sort Menu actions by @TheLLspectre in #161
Bug Fixes
- Update generation dimensions depedning on the model used by @TheLLspectre in #164
- Fix blink effect in models tab by @TheLLspectre in #162
- Improve image loading reducing size of thumbnails by @TheLLspectre in #165
- Improve model loading reducing size of thumbnails by @TheLLspectre in #169
Full Changelog: v0.6.0...v0.7.0
v0.6.0
What's Changed
- fix: refresh images window by @TheLLspectre in #147
- fix: manage editor preset on loading by @TheLLspectre in #148
- fix: model list display is broken by @TheLLspectre in #149
- fix: remove the sliders from the controlnet modes and leave the values the same as in the webapp by @TheLLspectre in #150
- feat: add quickstart models and sorting by @TheLLspectre in #155
- fix: adding scheduler reception and displaying by @TheLLspectre in #153
- fix: 125 control net options should have the same naming as on the webapp by @TheLLspectre in #152
- chore(devexp): remove release please by @qvaleroo in #160
New Contributors
- @TheLLspectre made their first contribution in #147
Full Changelog: v0.5.0...v0.6.0
v0.5.0
What's Changed
- fix(promptimage): improve the prompt image window modal - closes #115 by @Morgan-6Freedom in #119
- fix(images): images window do not work when guidance is a point value - closes #121 by @Morgan-6Freedom in #122
- fix(promptwindow): invert the influence value to make more sense and match the webapp - closes #123 by @Morgan-6Freedom in #127
- feat(promptimage): better download button with presets - closes #116 by @Morgan-6Freedom in #126
- fix(settings): remove JPG/PNG settings - closes #129 by @Morgan-6Freedom in #130
- feat(promptimage): download as sprite - closes #114 by @Morgan-6Freedom in #131
- chore: put everything in the correct namespace by @Morgan-6Freedom in #133
- feat(tilecreator): create the download as tile button - closes #117 by @Morgan-6Freedom in #134
- feat(imageswindow): merge the prompt image window and the images window - closes #135 by @Morgan-6Freedom in #137
- fix(images): fix remove background error by @Morgan-6Freedom in #138
Full Changelog: v0.4.0...v0.5.0
v0.4.0
What's Changed
- fix(buttons): buttons on mac are out of screen by @Morgan-6Freedom in #101
- feat(package)!: the repo is now a unity package by @Morgan-6Freedom in #106
- fix(versionumber): the updateversionfrompackagejson function should not use a static path by @Morgan-6Freedom in #103
- fix(package): add missing meta files by @Morgan-6Freedom in #112
- fix(promptimage): improve the prompt image window modal - closes #115 by @Morgan-6Freedom in #119
- fix(images): images window do not work when guidance is a point value - closes #121 by @Morgan-6Freedom in #122
- fix(promptwindow): invert the influence value to make more sense and match the webapp - closes #123 by @Morgan-6Freedom in #127
- feat(promptimage): better download button with presets - closes #116 by @Morgan-6Freedom in #126
- fix(settings): remove JPG/PNG settings - closes #129 by @Morgan-6Freedom in #130
- feat(promptimage): download as sprite - closes #114 by @Morgan-6Freedom in #131
- chore: put everything in the correct namespace by @Morgan-6Freedom in #133
- feat(tilecreator): create the download as tile button - closes #117 by @Morgan-6Freedom in #134
- feat(imageswindow): merge the prompt image window and the images window - closes #135 by @Morgan-6Freedom in #137
- fix(images): fix remove background error by @Morgan-6Freedom in #138
New Contributors
- @Morgan-6Freedom made their first contribution in #101
Full Changelog: v0.3.0...v0.5.0
What's Changed
- fix(buttons): buttons on mac are out of screen by @Morgan-6Freedom in #101
Full Changelog: v0.3.0...v0.4.0
v0.3.0
0.3.0 (2024-01-08)
Features
- queue: added a queue system so multiple things can be generated and iterated quicker. (#97) (08f57e4)
- adds a save image button to image editor window (#88) (d7549e6)
- adds parameters to right side UI when an image is clicked (#88) (d7549e6)
- added scheduler to settings. (#97) (08f57e4)
Bug Fixes
- missing images bug (#84) (54f7e3e)
- parameters display in UI updates (#92) (07f6d11)
- updated seed method of how it can be used (#92) (07f6d11)
- updated how the app deals with data related to generating images. (#97) (08f57e4)
- optimized code and moved remove background from prompt window. (#97) (08f57e4)
- fixed a bug related to the modelId not changing if you click it on a new page. (#97) (08f57e4)