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Classic Avatar Skirt Render Issue - Water is Invisible Behind #3584

@aiaustin

Description

@aiaustin

Environment

Second Life Release 7.1.12.13408564655 (64bit)
Release Notes

You are at 91.7, 16.3, 21.2 in Damiano located at simhost-0c019422f81ae793e.agni
SLURL: http://maps.secondlife.com/secondlife/Damiano/92/16/21
(global coordinates 262,236.0, 249,104.0, 21.2)
Second Life Server 2025-02-07.13191265457
Release Notes

CPU: Intel(R) Xeon(R) CPU E5-1650 v2 @ 3.50GHz (3491.59 MHz)
Memory: 32713 MB
OS Version: Microsoft Windows 10 64-bit (Build 19045.5487)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: NVIDIA GeForce GTX 980/PCIe/SSE2

Windows Graphics Driver Version: 32.0.15.7216
OpenGL Version: 4.6.0 NVIDIA 572.16

Window size: 1315x845
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 128m
Bandwidth: 2400kbit/s
LOD factor: 1.5
Render quality: 4
Texture memory: 4096MB
Disk cache: Max size 1638.4 MB (100.0% used)

J2C Decoder Version: KDU v7.10.4
Audio Driver Version: OpenAL, version 1.1 ALSOFT 1.23.1 / OpenAL Community / OpenAL Soft: OpenAL Soft
Dullahan: 1.14.0.202408091639
CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54
Chromium: 118.0.5993.54
LibVLC Version: 3.0.21
Voice Server Version: Not Connected
Packets Lost: 0/10,583 (0.0%)
February 19 2025 09:23:41

Description

Image
There is a rendering issue with the old classic avatar female skirt. Its a while since I tested one.. but this image shows the issue. The skirt area that is not textured hides the water (not the underlying land) like invisprims do. Setting the skirt short to the level of the texturing has no effect on this rendering area.

Reproduction steps

Add skirt to avatar and wear it, try a texture that covers part of the long skirt area, stand near water, try various lengths, see water behind skirt area that is transparent is invisible.

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