Unreal Engine Developer • VR Enthusiast • Multiplayer Engineer
I’m a passionate Game Developer with 5+ years of experience in building immersive and scalable gameplay systems using Unreal Engine (C++ & Blueprints). My work spans mobile, PC, and VR platforms—focusing on multiplayer performance, shaders, and interactive storytelling.
| Engine & Graphics | Networking & Tools | VR & Optimization |
|---|---|---|
| Unreal Engine 4/5, Shaders, VFX | Multiplayer (Replication, PlayFab), Git, Jira | OpenXR, Oculus, Performance Tuning |
- Leading combat and multiplayer system development for an upcoming PvE mobile title.
- Implemented weapon systems and optimized networked gameplay for Underworld Gang Wars.
- Built the immersive VR experiences Chandrayaan VR, Croagh Patrick VR, and Bhagavad Gita VR.
- Worked on cross-platform VR/AR performance optimization and shader work.
- Underworld Gang Wars – Android multiplayer shooter
- Chandrayaan VR – Educational space exploration experience
- Croagh Patrick VR – VR heritage tourist experience
- Bhagavad Gita VR – Immersive storytelling of the Gita’s teachings
- Visitor Counter / Trophies — Show off community engagement dynamically
- Typing SVG or Animations — Add flair with animated intros :contentReference[oaicite:1]{index=1}
- Live Badges — GitHub stats, contribution streaks, trophies, project stats :contentReference[oaicite:2]{index=2}
- Interactive Profiles — Like chess games or dynamic follower highlights (Friendster-style) :contentReference[oaicite:3]{index=3}
I’m always open to collaboration on intriguing VR, multiplayer, or gameplay projects. Let’s make something awesome!

