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w64devkit doesn't have a package manager.. no |
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I think you should instead try to fix msys2 since you already have it. Can you give more details than 'unknown reason'? If you really want to use w64devkit though, I suggest you get an agent like opencode and ask it to set up a cmake project that vendors all of the libraries you are talking about. Install it and invoke it like: |
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It would help to explain what you're trying to accomplish, since this looks like an X/Y problem. I see UCRT-flavored SDL and GLEW. Are you just trying to build an SDL program? You don't need these specific packages for that. For w64devkit you can download msvcrt-flavored builds, or build them yourself (relatively easy). Trying to run an SDL program someone else built, linked against these Msys2 libraries? That's mostly their responsibility to provide them. If it's your own program, there are options depending on what you're trying to accomplish. For me, I like to build with CMake, and have it fetch these sorts of dependencies with FetchContent, then build them alongside my program (automatically handled by CMake). It works the same way on all platforms, and you get to control how it's all built. |
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I need mingw-w64-ucrt-x86_64-gcc, mingw-w64-ucrt-x86_64-SDL, mingw-w64-ucrt-x86_64-SDL_mixer, mingw-w64-ucrt-x86_64-SDL_ttf, mingw-w64-ucrt-x86_64-SDL_gfx, mingw-w64-ucrt-x86_64-glew, but i dont understand how to get them, guide for not working mingw toolchain suggests using "pacman -S mingw-w64-ucrt-x86_64-gcc mingw-w64-ucrt-x86_64-SDL mingw-w64-ucrt-x86_64-SDL_mixer mingw-w64-ucrt-x86_64-SDL_ttf mingw-w64-ucrt-x86_64-SDL_gfx mingw-w64-ucrt-x86_64-glew". But in this implementation there is no pacman, so how can i do that?
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