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Configuration Reference
Settings are stored in config/mobsettings-common.toml.
| Setting | Format | Description |
|---|---|---|
dropOnlyOnPlayerKill |
true / false
|
Only give extra drops when a player gets the kill |
removeDrops |
entity|item|[chance]|[dimension] |
Remove items from normal drops |
extraDrops |
entity|item|[count]|[chance]|[looting]|[dimension] |
Add extra item drops |
removeSpawns |
entity|[dimension]|[biome]|[percent] |
Remove or reduce natural biome spawns |
addSpawns |
entity|[dimension]|[biome]|weight|[minGroup]|[maxGroup]|[useSpawnRules] |
Add natural biome spawns |
spawnGroupSizes |
entity|[dimension]|[biome]|minGroup|[maxGroup] |
Change group size of existing spawns |
attributeOverrides |
entity|[dimension]|attribute|value |
Change a mob's base attributes |
damageModifiers |
entity|[dealt]|[taken]|[dimension] |
Multiply damage a mob deals and/or takes |
experienceModifiers |
entity|[dimension]|multiplier |
Multiply the experience a mob drops |
despawnRanges |
entity|range|[dimension] |
Set despawn distance from players |
lightSpawnRestrictions |
entity|[minLight]|[maxLight]|[dimension]|[biome] |
Limit natural spawns by light level |
Fields in [brackets] are optional: leave them off the end of a line, or write ? to skip one and set a later field. entity can be an entity ID, an entity tag (#namespace:tag), modid:* or *. biome can be a biome ID, a biome tag (#namespace:tag) or *.
See Writing Rules for the general syntax rules, and Custom Mob Drops, Custom Mob Spawning and Mob Stats and Behavior for detailed examples of each setting.
-
removeSpawns,addSpawnsandspawnGroupSizesapply after reloading the world (or restarting the server). The config screen will prompt you. - All other settings apply as soon as the config is saved.
- Invalid entries are logged as a warning with the reason, so you can find out why a line isn't working.
The server's config decides how mobs behave. Edit the config file on the server; the in-game screen edits your local copy.
Older config files are upgraded automatically the first time they load. Spawn and attribute lines without a dimension are rewritten with a * dimension and mean the same as before. The configVersion setting tracks this, so please don't edit it.