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358/2 Days for Android: 0.1.5 beta 2

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@sonofskywalker3 sonofskywalker3 released this 07 Nov 19:52
· 49 commits to master since this release

Second beta of KINGDOM HEARTS 358/2 Days for Android on khdays-port 0.1.5, Yokimitsuro's native PC port that this Android version follows. All the credit for the port itself goes there.

Coming from an earlier beta? The game offers this update itself on the title screen, or install the APK below by hand; your game, HD files and saves are kept.

What's new since beta 1

  • Settings gear: with the Menu Overhaul on one screen, the gear no longer shows in the middle of play, where it did nothing. It shows in the menus and pauses, and one tap opens the settings.
  • KH2 switches: if they do nothing because your HD PACK came from an older installer, the settings now say so. Run the 0.1.5 installer again and copy the new mods/HD PACK over the old one.
  • Thor, Panels page: a panel you drag stays in one piece with its "N/A" label right above it, and the board stays where it is.
  • New, off by default: Touch as the DS stylus (Settings > Controls). On one screen, a finger on the lower screen's part of the picture touches the DS screen there. It works with the game's own touch spots, not yet with the port's redrawn menus.

Known issues

  • Thor: the lower screen's field map can still flicker for a single frame now and then.

Install (new players)

  1. Download khdays-358-android-0.1.5-beta2.apk below and open it on the device to install it (allow installs from your browser or file manager when Android asks).
  2. Copy your ROM onto the device: the .nds file of your own KINGDOM HEARTS 358/2 Days cartridge, the European or the North American release.
  3. Open 358/2 Days, press Choose ROM file and pick it. It is checked and unpacked (about 400 MB of free space needed); then press Play.

HD cutscenes and menus are optional and made on a Windows PC from your own HD 1.5+2.5 / 2.8 copies; the steps are in the README.

Reporting problems

  • Problems specific to Android or the Thor: issues here.
  • Problems that also happen in the PC port: please report them upstream, where the shared code lives.