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1.3.1: online fixes (City Trial lag, freeze after a match, colours)

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@sonsegajp sonsegajp released this 03 Nov 04:11

Online fixes from the first reports (#1).

Downloads

  • KirbyAirRideRecompiled-1.3.1-windows-x64.zip: the game. As before, it builds itself from your own disc on first run.
  • KarMapEditor-1.3.1-windows-x64.zip and HyruleField-1.3.1.zip: unchanged since 1.3.0.

Every player in a match should update: the game and its online play are the same version for everyone.

Fixes

  • City Trial input lag. Inputs could take about 3 seconds to do anything in City Trial. The online sync let the game fall up to 90 frames behind the inputs it was given whenever the game ran below 60 frames a second, which happens in City Trial. It now stays within the input delay plus 2 frames: if one PC can't keep up, both games slow a little instead.
  • Freeze after a match. Pressing Start on the results to go back to the lobby froze the game for everyone. Between matches the game draws nothing while it waits, and on a 60 Hz screen (or with in-between frames off) nothing was redrawn at all, so the lobby never came back and the next match never started. The window now keeps drawing and the lobby comes back.
  • Swapped colours. Each player now rides in the colour they picked in their profile. Before, riders got the game's default colour for their place, so with two players each got the other's.