Update to latest data from VDC (8/21/24) #15
Merged
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Been a while since there's been an update to these snippets, so I've brought it up to speed with the current VDC pages.
Side note, I'm not sure how worthwhile it is to keep deprecated functions or ones that are straight up non-functional in the snippets. I've decided to keep them since thats how it was before, but
-Added default values to some of the Script Debug variables. the ones that don't have them have a value on the VDC of "NONE"
-Updated intsize for x64 tf2
-Updated RAND_MAX to show that the value is different on Windows and Linux
-Add new functions that have been added since the last update
-Add some new input descriptions and function descriptions from the VDC.
-Marked some functions that are deprecated or broken as being so, even though its not technically part of the description on the VDC
-Add new Krampus custom damage type constants (notably, it seems that none of the other maps that have custom kill icons added new custom damage types, its some other super hardcoded thing)
-Mark constants that are broken or missing
-Add descriptions to some regular damage types to show what TF2 uses them for (i.e. DMC_ACID is crit damage)
-Fix a couple typos in VDC descriptions
-updated gameevents with new TF2 events and new events brought over from HL2