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This wiki is meant to provide resources on how to contribute to osu!at's skills and maybe even a look inside the inner-workings of how making a pp calculator is done.
It is far from done, but here's the currently planned structure of it. Planned layout: Home -> Getting Setup (implementing ISkill and looking at ExampleSkill) ->
The math basics of a Calc + using desmos -> When to use linear curves -> When to use x^2 -> Combining two curves -> When to use 1/x curves -> When to use 2^x curves -> 2^x VS x^2 When to use 2^(1/x) curves ->
Combining multiple curves Aim Branch: Universal Truths (ex. Aim difficulty from c0 to c1 where angle = 180 increases linearly based off distance)
How to use angles in calcs Sine and Cosine
Speed Branch: Universal Truths (ex. Tapping difficulty from c0 to c1 is not linear.) BPM's relation to 2^x curves The island method (and understanding Xexxar's Rhythm Calc)