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sc-lug-team edited this page Mar 28, 2023 · 255 revisions

Welcome, Space Penguins!

This wiki is a collection of information on how to run Star Citizen on Linux, as well as our tips and tricks!

🐧 Join us! https://robertsspaceindustries.com/orgs/LUG

🗨 Discord: https://discord.gg/meCFYPj
😎 Matrix space: https://matrix.to/#/#SCLUG:matrix.org

Contents

News

Game Updates

(Mar 11, 2023) 3.18 Mouse/Cursor Issues

  • The 3.18 update may cause mouse and view snapping issues for some people using Wayland. We recommend installing Gamescope as a workaround or using Xorg.
  • After installing Gamescope, enable it in Lutris: Right click the game->Configure->System options->Enable Gamescope. Then, set Gamescope output resolution to your monitor's native resolution, ie 1920x1080.
  • If you're using a git version of gamescope newer than 3.11.51, an additional parameter is required.
    Undo the above settings, then Right click the game->Configure->System options->Command prefix.
    Add the following to the text box, changing the width and height to match your desired resolution:
    gamescope --force-grab-cursor -W 1920 -H 1080
    
  • Other arguments that may be required depending on your system: -f if it doesn't launch fullscreen, -g to grab keyboard
  • Depending on your system, Prefer System Libraries may need to be enabled or disabled in Lutris
  • If this doesn't work, you may need to switch to Xorg and reboot.

(Jan 27, 2023) RSI Launcher v1.6.2 JavaScript error

Special configuration is needed in Lutris or you will receive a JavaScript error. See CIG's announcement in Spectrum

Solution 1:

  • After the launcher updates, all Penguins must configure the following:
    • Right click the game->Configure->Game options add --no-sandbox to the Arguments
    • In System options, make sure Advanced options is on then enable CLI mode

Solution 2:

  • If this does not fix the problem, revert the above changes and install the latest GloriousEggroll runner, available in our Helper

(Jan 27, 2023) Fresh installs fail to create needed directories

  • This has been resolved in the latest version of our Helper for new installs.
  • For existing or manual installs, run the following command to create the necessary directory structure for both the LIVE and PTU environments. Adjust the wine prefix path if installing to a non-default location:
mkdir -p "/home/$USER/Games/star-citizen/drive_c/Program Files/Roberts Space Industries/StarCitizen/"{LIVE,PTU}

Nvidia News

(March 25, 2023) Severe frame drops on 3.18

  • Some Penguins are seeing VRAM exhaustion problems on nvidia cards and 3.18. CIG has released a hotfix that fixes a vram leak, but some are still experiencing issues. Keep an eye on our Discord tech support channel, but no complete solutions have been found just yet besides switching to AMD.
  • The 530 series of drivers appears to make this problem worse. Switching to 525 may help, see this thread.
  • Other workarounds that some Penguins have had some success with:
    • Set d3d11.cachedDynamicResources = "a" in a dxvk.conf and export DXVK_CONFIG_FILE=your/dxvk/config/location/dxvk.conf when running the game.
    • Limit the vram the game sees to free up some for other applications like OBS to use: dxgi.maxDeviceMemory = 6144

(Jan 27, 2023) Required DXVK version

  • DXVK 2.1 may resolve issues Penguins had with previous versions of DXVK and may perform better without async.
  • For DXVK 2.0 and prior, Penguins with RTX cards should use gnusenpai DXVK v1.10.1 or later to fix the corrupted size vs. prev_size error/crash. Can be installed manually or from the LUG helper.

(Nov 17, 2022) DXVK 2.0

  • DXVK 2.0 changes the way shaders are handled on some Nvidia cards and may provide better performance than async (see the release notes). If you have worse performance on 2.0, remove the the DXVK_ASYNC=1 environment variable.
  • DXVK 2.0 requires Nvidia driver v510.47.03 or later, but v520.56.06 or later is recommended.

Easy Anti-Cheat

(March 24, 2023) GlorousEggroll Runners

  • GE runners since Wine-GE-Proton7-41 include an EAC workaround by default for Star Citizen. It will be enabled automatically for new installs. To enable it for existing installs, see our EAC workaround wiki section.

(Feb 12, 2022) Easy Anti-Cheat is live.

  • CIG is aware of the problem but there is still no ETA. There are currently no consequences that we are aware of for using the workaround, but CIG has suggested that eventually people will be kicked for tripping EAC. To apply the workaround, use the LUG Helper.

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