Physics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Pure C# 3D real time physics simulation library, now with a higher version number.
Spline constraint for unity physics bodies
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
The JRS Vehicle Physics Controller scripts allows you to create realistic and responsive vehicle behavior in your Unity game or simulation. Supports keyboard and mobile input. Please feel free to b…
Unity Package adding Rapier as a backend for client side physics



