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TextureCraft v0.4.0
What's Changed
- Little helper for AGENTS.md to prevent any application name leakage by @chasse20 in #240
- Pass the Linux signing key to the release workflow by @dylanmtaylor in #242
- Recover older projects with incompatible bake settings by @chasse20 in #248
- UI: mode buttons at the right end of the top bar, tool controls scroll when they don't fit by @Rebornim in #249
- Mark reimported projects as modified by @Agapenordev in #271
- Bake mode: mesh map bakers list and per-map settings by @Rebornim in #257
- UI: view layout and projection dropdowns in the top bar by @Rebornim in #268
- Camera bookmarks: Ctrl+1…9 and a smooth glide by @Aalzard in #260
- UI: draggable divider between the 3D and 2D views by @Rebornim in #267
- UI: smart mask previews that show the mask by @Rebornim in #283
- UI: fit the unsaved-changes dialog to its contents by @Rebornim in #285
- Drop a shelf material on the texture set under the cursor by @Rebornim in #290
- 256 bake settings edits only apply to the active texture set by @chasse20 in #293
- Shelf hover preview: a big version of the thumbnail by @Rebornim in #289
- Helpful PR review guidelines doc for reviewers by @chasse20 in #299
- Copy the shared house rules into AGENTS.md by @FredApps in #302
- Masks and content stacks run every neighbourhood filter by @Rebornim in #298
New Contributors
Full Changelog: v0.3.2...v0.4.0