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1.4.0 pre-1

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@strad-dev strad-dev released this 11 Jul 21:11
· 68 commits to main since this release

Duels and Balancing

You can now set up Duels with the plugin!

What are duels?

Duels are a way to fairly conduct 1v1 fights with the plugin's items. Previously, you had to manually enforce rules such as max totems or starting mana. This feature completely removes that need, giving each player their desired kit and setting their mana automatically.

What are the types of duels?

There are two types: 1v1 and Free-For-All. The 1v1 duel is just that: two players going at each other until one dies. The Free-For-All is a dedicated area on the server where players can join and try to get as many kills as possible using their current gear.

How do I set this up?

Simply edit the config.yml within the plugin's config folder and you're all set! Note that for best results it is recommended to have a build within the world.

Other Plugin Changes

UPDATED TO MINECRAFT 26.2

THIS IS NOW A PAPERMC PLUGIN, SPIGOT IS NO LONGER SUPPORTED

NEW

Commands

/eq - opens a lightweight equipment menu, mimicking Hypixel SkyBlock's /eq (now /stats)
/duel - duel another player on the server
/joinarena and /leavearena - teleport to and from the Free-For-All arena
/pvpstats - view your PvP stats on the current server
/pvptop - view the top PvP'ers on the server
/pvploadout - edit your 1v1 loadout

Items

Sword of Bad Health
Take 1 Heart of damage to increase your damage by 10% for 5 seconds (unobtainable in survival)

Other Changes

  • Greatly reduced the amount of particles of a lot of things
  • Attempted to reduce lag spikes due to the mob rename
  • The chat plugin is now configurable. If you have another chat plugin, disable this plugin's custom chat
  • Trying to use an ability on cooldown now tells you how much longer it is on cooldown for

Bug Fixes

  • Gyrokinetic Wand no longer forces rotation of entities
  • Gyrokinetic Wand no longer moves players in Creative or Spectator
  • Terminator arrows hitting on the same tick no longer eat the knockback of other arrows
  • Fixed Totem of Undying sound not playing
  • Hitting an enemy with Ranged damage while falling should no longer inflict extra knockback
  • Mining the Voidgloom Seraph's beacon with the Divan's Pickaxe should now actually be faster
  • Fixed normal mode meloG norI setting health to incorrect amounts
  • Voidcrazed Seraph beacon should correctly clean itself up after the boss dies
  • Fixed Storm's skull spam not tracking players (again)

Balance Changes

  • Maxor Boots: Speed nerfed 4x --> 2.4x
  • Warden Helmet: Speed reduction reduced -50% --> -33%
  • Holy Ice: Mana cost 25 --> 20
  • Ice Spray: Debuff increased -10% --> -15% damage
  • Wand of Atonement: Ticks per heal reduced 15 --> 12 (total heal increased 5 --> 6)
  • Smite/Bane: Bonus damage per level decreased +2.5 --> +2
  • Wither Impact: Shield damage reduction increased -10% --> -15%
  • Enderman bosses no longer take water damage
  • All bosses can now move through water much faster
  • Hard Mode Sadan's submobs should no longer run far far away and softlock the fight
  • Voidcrazed Seraph beams range 16 --> 24 blocks; being outside this range inflicts lots of damage

Knockback Changes

  • Attacker speed is no longer considered; instead, a 20% KB increase is applied if the attacker is sprinting
  • Terminator arrow KB increased 25% --> 33% (3 terminator arrows hitting = full kb from a normal bow arrow)
  • Vertial knockback is now only reduced by the KB resistance attribute
  • Horizontal knockback adjusted to be a lot more reasonable (i.e. significantly increased)