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1.5.0 pre-1
Pre-release
Pre-release
Minecraft Manhunt
- This plugin now supports a Minecraft Manhunt match with a balanced Hyperion!
- All players start with a Stick Manhunt Hyperion. It can be upgraded all the way to a Netherite Manhunt Hyperion!
New Items
- Manhunt Compass
- Manhunt Hyperion, with 8 tiers (Stick, Wooden, Cobblestone, Copper, Iron, Gold, Diamond, Netherite)
- You can technically upgrade the Manhunt Hyperion to a regular Hyperion, but I don't think matches will last long enough for that.
Commands
/manhunt speedrunner <add | remove> <player>adds or removes a player from the speedrunner team. All other players are assumed to be hunters/manhunt teamslists the current teams/manhunt resetdisables manhunt modifiers for now and removes all manhunt items/manhunt startgives everyone manhunt items and enables manhunt modifiers
SPECIAL PLUGIN RULES DURING MANHUNT
- Locator bar is disabled
- Intelligence regen & max intel is severely reduced. The specific amount depends on your Manhunt Hyperion tier. Higher tiers grant more max intel & faster intel regen.
- You can only regain Intelligence from hitting players on the opposite team.
- All Piglin Brutes are replaced with Piglins
- Ender Pearls from Piglins are reverted to 1.16.1 rates
Other Plugin Chnages
- Refactored lore on items to take directly from the attributes.
- Fixed some incorrect item stats due to the above change
- Added support for Skyblock ID on items. This makes certain mods & texture packs work with this plugin.
- Disallowed teleporting outside the world border with AOTV and Wither Impact
- Hyperion Implosion damage changed from 61% rounded up --> 60% of melee damage
- Sword of Bad Health now correctly removes 10% of health
- Attempted to fix some weird bounciness with Terminator arrows
- Fixed anvils giving players 1 level when combining two items instead of removing levels
- Strength potion effect nerfed +3 --> +2 damage per level
- Adjusted critical hits to use a definition closer to vanilla (you can still crit while sprinting)
- Critical hits should work with enchantments now
- Shield damage blocked 60% --> 66.66666%
- Shields can now be disabled with Axes via vanilla rules
- Sprint-knockback bonus KB 1.2x --> 1.5x
- Backported a 26.3 fix for dragon neck not taking 4x damage
- Inventory item updates are now more aggressive