SystemScript is a multi-paradigm systems programming language designed for complete hardware and software control. The language provides direct hardware manipulation capabilities alongside high-level abstractions, enabling development across the entire computing stack.
SYstem Scripts compiler can be found here
SystemScript bridges the gap between low-level system programming and high-level application development through:
- C-like syntax with extended capabilities
- Recursively enumerable parsing system
- Optional type safety with explicit unsafe operations
- Zero-cost abstractions
- Direct hardware access primitives
- Operating system kernel development
- Device driver implementation
- Network protocol development
- Security research and vulnerability analysis
- Web application development
- Embedded systems programming
- High-performance computing
SystemScript implements a strong, static type system with:
- Primitive types (integers, floats, booleans, characters)
- Derived types (pointers, references, arrays, slices, strings)
- User-defined types (structures, enumerations, unions)
- Type inference where unambiguous
- Generic type parameters
Multiple memory management strategies available:
- Manual allocation and deallocation
- Reference counting
- Region-based allocation
- Stack allocation
- Direct memory mapping for hardware access
Built-in concurrency primitives:
- Native thread support
- Atomic operations
- Synchronization primitives (mutexes, read-write locks)
- Async/await syntax
- Coroutines and generators
Safety enforced through:
- Default bounds checking
- Null pointer validation
- Explicit unsafe blocks for unchecked operations
- Memory protection attributes
- Compile-time verification where possible
- Linux (all distributions)
- Windows (7 and later)
- macOS (10.12 and later)
- FreeBSD
- OpenBSD
- Bare metal (no OS)
- x86 (32-bit)
- x86_64 (64-bit)
- ARM (32-bit)
- ARM64 (AArch64)
- RISC-V (32-bit and 64-bit)
- WebAssembly
Multi-stage compilation pipeline:
- Lexical analysis
- Parsing to AST
- Semantic analysis
- Optimization passes
- Code generation
Object file combining and executable generation with support for:
- Static linking
- Dynamic linking
- Custom entry points
- Kernel-mode linking
Source-level debugging with:
- Breakpoint management
- Variable inspection
- Memory examination
- Register viewing
- Disassembly support
Project management tool providing:
- Dependency resolution
- Incremental compilation
- Test execution
- Package creation
Advantages over C:
- Modern syntax features (generics, pattern matching)
- Built-in concurrency primitives
- Optional memory safety
- Higher-level abstractions without performance cost
Similarities to C:
- Direct memory access
- Hardware control capabilities
- Manual memory management option
- System call interface
Similarities to Rust:
- Memory safety focus
- Zero-cost abstractions
- Strong type system
Differences from Rust:
- Less restrictive borrow checker
- More flexible unsafe operations
- Direct hardware access without FFI
- Simpler syntax for systems programming
Basic program structure:
module program_name;
import system.io;
fn main() -> i32 {
io.println("Program output");
return 0;
}
Compilation:
ssc -o program source.ss
./programThis documentation set includes:
- Language Reference: Complete syntax and semantics
- Standard Library: Available modules and functions
- Instruction Set: Low-level operations
- System Programming Guide: Kernel and driver development
- Network Programming Guide: Protocol implementation
- Security Guide: Safe systems programming practices
- Toolchain Reference: Compiler, linker, and debugger usage
- Examples: Complete working programs