Add MSVC EBO fix to remaining classes #14
Merged
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The MSVC EBO problem (#8) has already been fixed for
totally_orderedand a large number of other operators; however, the fix is missing from basic arithmetic operators and other equality operators. I noticed this when making a matrix type usingmultipliableand requiring strict size and alignment properties for use in OpenGL UBOs.This adds the
TAO_OPERATORS_BROKEN_EBOto the remaining classes, particularly theBASIC_OPones, allowing other operators to be used without increasing the class size on MSVC. A couple of the additions may be redundant in practice.