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This repository was archived by the owner on May 24, 2025. It is now read-only.
WebGL's texImage2D needs to be updated so Float16Array is accepted as a source for HALF_FLOAT - issue
As far as I am aware these are the only places which need updating currently (updating Web IDL will flow to a number of places, including WebGPU). WebNN and float-backed canvases are in progress features, and I've informed people working on both about Float16Array.