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PR #8919: Turn the HLO verifier always on around float normalization on GPU
Imported from GitHub PR openxla/xla#8919
Currently, the GPU pipeline only turns the verifier around float normalization on only in debug. If float normalization generates ill-typed IR, the compiler can produce invalid code without anything failing. This patch turns the verification always on.
Copybara import of the project:
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8606a6b140091a099c541e1d48f6f685828c58d8 by Jaroslav Sevcik <jsevcik@nvidia.com>:
Turn the HLO $verifier always on around float normalization on GPU
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e3dc564b580f5fa3e0663a87326451d0fab3db1c by Jaroslav Sevcik <jsevcik@nvidia.com>:
Run verifier only once
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13f4f25deb24250ed71775b514fad4de3071e2b8 by Jaroslav Sevcik <jsevcik@nvidia.com>:
Add a context string to the verifier pass
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c97786e4024aa97062f0c48c117168d48360e318 by Jaroslav Sevcik <jsevcik@nvidia.com>:
Only verify in non-debug builds
Merging this change closes#8919
PiperOrigin-RevId: 605295966
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