Simple shooter game that rewards 'action' through delayed gratification and penalizes procrastination.
Build a game that allows players to eliminate enemy threats in two distinct ways.
| Plasma Cannon | Time Bubble Bomb |
|---|---|
| eliminates single enemy | eliminates multiple enemies |
| destroys at current level | transports to next level |
So, even though the Plasma Cannon is less effecient at eliminating threats, those threats will not come back to bite you later. The Time Bubble Bomb should be used as a last resort. The essential message of this game challenge is save the future by thwarting the elure of procratination.
"You cannot escape the responsility of tomorrow by evading it today." ~ Lincoln
https://time-bomber.herokuapp.com/
- create save-points in game to be used by players after all lives are used, based on the last successful level reached
- these save points are only created when a Time Bubble Bomb is detonated and an enemy is teleported to a future level
- if the player uses a save-point to come back into the game, the player's ship will be teleported back in time to the original level where that save-point was created