Android App For Practicing Cornering&Driving(using cellphone Camera & Accelerometer)
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Updated
Apr 11, 2017 - C#
Android App For Practicing Cornering&Driving(using cellphone Camera & Accelerometer)
Synchronize devices information in real time through Unity Networking.
Reinventing mobile gaming through full body movement.
Remote data collection app that works on the local network. It easily integrates into Unity3d projects. Use it for testing your VR / AR projects. By default, it sends gyroscope, accelerometer and touch events. You can customize it.
Xamarin Native Android sample for tracking device GPS location, Accelerations, Speed and Distance. Also app shows how to detect device sensors for Linear Acceleration, Gravity, Rotation Vector and IMEI.
An IoT project. Tested & implemented in Rome, Italy. Complete Pothole detector prototype. The device detects potholes on roads and send GPS position/date&time payload to remote server utilizing Nucleo STM32F401RE, X-NUCLEO-IKS01A2, Seeduino LoRaWAN
Reactive mobile device sensors plugin for iOS, Android, & UWP. Support sensors - accelerometer, ambient light, barometer, compass, gyroscope, magnetometer, pedometer, and proximity
A mobile app for measuring the perfomance of cars.
Xamarin Native Android app sample for tracking device sensors data. Position Tracker dectects GPS location, Accelerations, Accurency, Speed and Distance. App shows how to detect device sensors for Linear Acceleration, Gravity, Rotation Vector and how to get device IMEI. All sensors data can be synchronized with 3-rd party API by app's background…
Have fun will colliders & phone accelerometers
Xamarin Forms application for our IEEE Student Club with the focus on developing a remotely controlled car for movement facilitation
Demonstrates how to access all sensors of BT-300 / BT-350 through Epson's Unity plugin.
This project started as a simple creation of the classic Pong game with a DOTS implementation. It has been expanded to allow users to play the game using OpenBCI hardware.
A project using smartphone accelerometer input as scene gravity direction in Unity. Contains Game, Camera and Gravity controllers, each with optional behaviours utilizing the accelerometer as input.
This app uses data from an accelerometer and a gyroscope to estimate the current orientation using quaternions.
App to monitor arm sensors for medical recovery
Allows the Nintendo Switch Pro Controller and Joycons to be used with the Dolphin Emulator
Exploring the use of an Arduino nano 33 as controller for Unity
Project Navigator is using atom-interferometry of cold Rb atoms for quantum inertia measurement. The main application of the project is MotMaster2.
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