Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
bloom
graphics-engine
global-illumination
bokeh
brdf
motion-blur
deferred-rendering
tech-demo
shadow-mapping
physically-based-rendering
hdr
directx-9
screen-space-reflections
cook-torrance
blinn-phong
anamorphic-lens-flare
filmic-tone-mapping
ashikhmin-shirley
ward
volumetric-lighting
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Updated
Jan 21, 2022 - C++